[brlug-general] Next advanced meeting or hangout
Dustin Puryear
dustin at puryear-it.com
Wed Jul 19 10:09:23 CDT 2006
This all looks good. Let me think on the date a bit. Do you have
something you would prefer?
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Friday, July 14, 2006, 9:49:44 AM, you wrote:
> I've completed the outline for the session on commandline gaming.
> Fun on the Commandline
> 0) Introduction
> - Explain that there are great games that don't need X or OpenGL.
> - The "main" Linux gaming site: happypenguin.org
> 1) Classic Arcade Games & Eye Candy
> - aalib / bb (demoscene)
> - ninvaders
> - robots
> - snake
> - worm
> - typespeed / gtypist
> - sabre (svgalib flightsim)
> - asciijump
> - tetris (bsdgames)
> 2) Interactive Fiction
> - the text adventure medium, brief history
> - adventure
> - battlestar (bsdgames)
> - infocom (zork)
> - inform (Curses, Shade, All Roads, Adverbum, Christminster, Photopia,
> Theatre)
> - wurb.com/if
> 3) Roguelikes
> - overview, explanation of gameplay style / features, brief history
> - nethack (one of the originals)
> - crawl
> - gearhead
> - moria
> - omega
> - tome
> - angband
> - castlevaniarl
> - doomrl
> - PerlRL
> I don't really have any further notes; I'll just talk about each game as I go
> along. The list looks large, but I have little to say about some of the games.
> I was also unable to attain a laptop. I dunno how many people usually show up
> at meetings. Are there usually enough to merit using a projector anyway? Then
> again, being in the front of a room seems slightly intimidating. A relaxed
> discussion-like atmosphere seems more appropriate. Any word yet on the time and
> location?
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